Sketching in Code: Using Prototypes to Visualize Interactions
with David Verba, Adaptive Path
As Ajax, RIA’s and Agile methods become ever more common, we increasingly hear about the value of prototypes for design and development. Unfortunately, choosing the right prototype can be an exercise in uncertainty.
To get a better handle on the prototype process, we will survey several different types of prototypes, with special focus on the appropriate audiences and uses for each. We will also consider the advantages and disadvantages of using interactive prototypes, whether you are incorporating them into your development process or using them as a self-documenting deliverable. We will then dive into specific techniques and methods for creating prototypes, providing examples and discussing the skill-sets required for each approach.
In this session, you will:
- Explore an array of prototype options, learning the ideal uses for each.
- Discover the advantages and disadvantages of interactive prototypes, as well as the different ways of putting them to use.
- Learn practical prototype-creating methods and techniques.
About David Verba
David is director of technology for Adaptive Path. His many years of technical leadership and architecture experience cover a broad range of projects and strategies. He has over 15 years of development experience, and has worked with technologies ranging from Sun, Java and Oracle to open-source favorites such as Linux, Perl, Apache, MySQL, PostgresSQL, Ruby and Ruby On Rails.
David helped launch the Wholefoods.com initiative as part of Whole Foods, Inc., and was a core developer for CodeZoo.com, an O’Reilly and Associates web product. He also provided necessary technical leadership to create Adaptive Path’s Measure Map (recently acquired by Google).
5 Responses to “Sketching in Code: Using Prototypes to Visualize Interactions”
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Supporting Documents
- Session Slides 1.6mb PDF
- Session Audio 20.4mb MP3
Keynotes
- ClearRx: From Masters Thesis to Medicine Cabinet
Deborah Adler, Milton Glaser, Inc. - One Laptop Per Child
Lisa Strausfeld, Pentagram - A Path, Adapted
Jan Chipchase - New Sources of Inspiration Design for Interaction Design
Dan Saffer, Adaptive Path

(17)
August 14th, 2007 at 2:10 pm
[…] blogged from Adaptive Path UX Week 2007. Sketching in Code: Using Prototypes to Visualize Interactions by David Verba […]
August 14th, 2007 at 2:58 pm
Will you be posting the slides for this presentation?
November 6th, 2007 at 8:26 pm
David - excellent presentation! I wrote a blog entry titled “Why Prototype?” for the iRise.com blog today. The two visuals that caught my eye were the stack of paper and the stack of money.
I think your point around fostering collaboration was one of the key takeaways.
Thank you.
December 19th, 2007 at 3:01 pm
David cannot agree more. This has been an enigma when explaining benefits of Prototyping to the project stakeholders. Your presentation has definitely helped bringing out the key benefits.
July 26th, 2008 at 7:14 pm
[…] You can learn more about David Vreba’s presentation, and download the slides and audio at this link. […]